Meet Our Teachers

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Debra Isaac is a visual artist, animator, and the founder of Houdini.School. She hosts Houdini Battle and co-organizes The Los Angeles Houdini User group (LAHUG). She has over 8 years of experience as a Houdini educator and teaches at Drexel University. She is passionate about scientific visualization, motion graphics, and emerging technologies. Clients have included Intel, Mattel, and The UCLA Art|Sci Center.

Debra Isaac

Founder & Educator 

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Beck is a CG Lead and uses Houdini on a day-to-day basis. With a background in Lighting and CFX, she has a lot of experience using Houdini in productionShe has worked at Animal Logic, Framestore, One of Us, Dneg, Cinesite and recently joined The Mill. In addition to working in the industry, she has also taught beginners to use this amazing software and looks forward to sharing what she has learned.

Beck Selmes

CG Artist

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Justin (he/him) is a digital artist based in Los Angeles, CA.  He is currently a Houdini Generalist at MAGNOPUS, a VR / AR / Virtual Production powerhouse. He is currently focused on using Houdini to aid in creating realistic and stylized VFX for mobile and console experiences.  He co-organizes the Los Angeles Houdini User Group and is a regular commenter on Houdini Battles. justindykhouse.com.

Justin Dykhouse

Houdini Artist

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Kate is a VFX artist at Mr X in Toronto Canada. She has a passion for researching science and its interaction with the world of visual effects. She also runs a VFX site for artists to better understand Houdini and to think outside the box. She has worked on popular TV productions.

https://www.katexagoraris.com/

Kate Xagoraris

VFX artist

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Matt Taylor is a 3D artist and animator director using Houdini as his main tool. He graduated from the Royal College of Art with a MA in Experimental Animation and now mostly directs animated music videos, commercials, and creates motion graphics for international brands. He currently teaches Houdini at Laguna College of Art and Design.

Matthew Taylor

3D Artist

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Nema is a freelance commercial FX artist who has worked with premier LA studios including The Mill, MPC, Psyop, and Digital Domain. His FX work can be found in movies such as A Wrinkle in Time, Geostorm and Thor: Ragnarok.

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Nema Safvati

FX Artist & Tool Dev

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Jeffy has worked on multiple productions as a Houdini FX Artist/TD on various feature productions. He currently works as a QA Specialist at SideFX. Beyond VFX, he has a gamut of experience in multiple creative industries working in various technical problem solving roles. 

https://www.notion.so/Jeffy-Mathew-Philip-FX-Artist-TD-3724d1d4d375401aa373d6b6b0d3402d

Jeffy Mathew Philip

VFX artist

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Armin Lotfi is a self-taught 3D visual artist and motion designer. His educational background in architecture, experience in photography, and graphic design have granted him a better understanding of the 3D world. Throughout the years, he has developed a workflow between different software packages such as Houdini FX, Autodesk Maya, Substance Painter, Nuke, After Effects, and Photoshop.

Armin Lotfi 

3D Artist

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Kalina leads the Advanced Visualization Lab (AVL) at the National Center for Supercomputing Applications (NCSA) at the University of Illinois at Urbana-Champaign. Kalina’s background is in computer science, and she works in a “Renaissance Team” that consists of artists, scientists, and programmers. Since 2014, Kalina and the AVL have been using Houdini to create cinematic scientific visualizations of real data.

www.kalinaborkiewicz.com

Kalina Borkiewicz

Visual Artist

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Maria is a simulated reality developer, artist and award-winning game designer with an MFA in Game Design and New York University. She is the co-founder Synesthetic Echo, a design micro studio focused on creating interactive experiences for emerging technology.

https://mishurenko.me/

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Maria Mishurenko

Houdini Game Design

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Roahith is a Procedural Systems Designer, Tech Artist, and an experienced Creative Lead with experience working in Houdini, Unreal Engine, and Unity. He formerly worked as a  Tech Art, Games Intern at SideFx, Los Angeles. 

https://roahithraj.com/

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Roahith Rajendiran

Houdini Game Design

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Lucas is a 3rd-year student at Drexel University studying Game Design and Production. With industry practices constantly pushing towards more technical art, he works hard to incorporate proceduralism and tool-building into his skillset. 

https://ltdesigns.org/

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Lucas Tomaselli

Houdini Game Design

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Chris is a CG Artist / Filmmaker based in the USA who likes to make floppy characters. He has made shorts and music videos that have screened at festivals, aired on Adult Swim, and received Vimeo Staff Picks. He has also worked as a freelancer on commercials. Chris is a staunch advocate of Houdini. You can find his tutorials on his YouTube and Gumroad pages, as well as www.houdininerd.com.

Chris Rutledge

CG Artist

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Nicholas is an effects animator based in Los Angeles who has worked at Dreamlab, Intel Studios and Gradient Effects. He has taught workshops on rendering and animation for over ten years and has a side love for interactive animation which he nurtures at art collective Glitch City.

Nick Ralabate

FX Artist

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    David is a self-taught visual effects professional with over two decades of experience. David has worked on a variety of projects for DC Comics, Linkin Park, Disney, Microsoft, Paramount, Google, BET, Marvel, ComicCon, Amazon, ABC, and more.

    https://fendrafx.com/

    David Torno

    FX Artist & Educator

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    Alasgar Hasanov is a Senior Houdini FX artist, FX Lead and Houdini FX mentor from Toronto. With over 7 years of experience Alasgar has a strong focus on complex dynamics simulations for large and small scale FX as well as look development. Alasgar has worked at Tendril, SOHO VFX, Mr.X on projects such as X-Men Dark Phoenix, IT:chapter 2, Bad Boys 3, Game of Thrones S8, American Gods, and some Netflix and Marvel titles to be announced.
    Alasgar Hasanov

    FX Artist

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    ​Eli is a Bulgarian media artist and researcher. She holds an MFA from UCLA Design | Media Arts, a BA in Fine Arts from USC Roski. She is currently artist in residence at STEAM Imaging III, curator at SUPERCOLLIDER, co-founder of current.cam, and VR Gallery Director of phenomenologyofhope.com.

    http://www.joteva.com/

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    Eli Joteva

    Media Artist

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