HS-204: Forces: Building Custom Velocity Setups
Students should leave with a better understanding of how to begin building and implementing their own velocity flows for art directing simulations.
Files
Discord
1. Introduction
2. How Is Everything Organized
3. Vector Definition
4. Magnitude Definition
5. Quick VEX Intro
6. Sim At SOP vs DOP Level
7. Difference Between Force and Velocity
8. Velocity Field Definition
1. Initialize
2. Visualizer Setup
3. Finish
4. Simulation Settings
1. Geo Setup
2. Point Wrangle Initialize
3. Finishing the Wrangle
4. Q&A: Using pointattrib() over point()
5. Q&A: Using points from volume node
1. Initial Geo Setup
2. Velocity Setup 1 (Trail)
3. Velocity Setup 2 (VEX)
4. Finish Setup
1. Initial Setup
2. Point VOP Setup
3. Finish
“Hey everyone! Super happy to finally have the time to dive into this class - I've been eyeing it for such a long time now Almost done with Session one, can't wait to apply it to my projects! @David Torno | Educator your way of breaking down all of these different principles is really pleasant.”
“Hey David! I just jumped in the velocity course! I love how you did the presentation inside Houdini! I can't wait to use this knowledge with the cloth !!”
“GM! To start this week in a colorful way, here's something pretty and superficial, just the way I like my experiments to be. This one I made while going through most excellent course on velocity fields from @HoudiniSchool. https://twitter.com/dr_formalyst/status/1510927742228910082”
“Thank you so much for the share @HoudiniSchool!! I strongly recommend that anyone wanting to get better at Houdini sign up for the classes. Just perfect and a very friendly learning environment! ☺️”