Course Overview

Class Description:

In this recorded course, we will take a look at all the different methods of instancing in Houdini. We will set up multiple projects, design and art direct the scenes, generate iterations for the objects, set up materials, and render our scene. The students will receive various digital assets designed to increase the speed and easiness of the workflow. In the end, we will also look at Redshift, one of the best third-party render engines available right now, and set up proxies to increase the speed of our work. By combining the power of Redshift and the Copy Variants node, we will develop an easy but versatile workflow that we can use for many different projects.


Learning Outcomes:

Students will leave this class with a better understanding of the underlying fundamentals of instancing, simple and easy techniques for speeding up the workflow, creating and managing simple but effective HDAs in Houdini, and enjoying the fast and easy proxy workflow with Redshift.

Course curriculum

    1. Files

    2. Discord

    1. 1. Welcome

    2. 2. Nodes to Note

    1. 1. Transforming Copied Points

    2. 2. Visualizing Normals

    3. 3. Setting Up Direction

    4. 4. Randomize

    5. 5. X and Z on the Mesh

    6. 6. Alternate Method

    7. 7. Recap (Online)

    8. 8. File Paths

    9. 9. Calling Attributes

    10. 4. File Types - Pros and Cons

    11. 11. Instancing through Vex

    12. 12. MOPs Instancer - Basic Integration

    1. 1. Bad Setup

    2. 2. Setting Proper Setup

    3. 3. Packing

    1. 1. Relax Variants

    1. 1. Basics

About this course

  • $100.00
  • 123 lessons
  • 6.5 hours of video content

Course Teaser

Session 1

Basics

In this session, we will walk through the basics of instancing, compare different methods and dive into the world of variants. We will also look at the different ways we can use the copy variants node and the possibilities.

  • Introduction
  • Basics of Instancing
  • Normals VS Up
  • Different Methods
  • Redshift Proxies
  • Working with Variants
  • Copy Variants Toolset
Session 2

Advanced Workflows

In this session, we will look deeper into the copy variants tool and the accompanying utility nodes. We’ll create a project from scratch and discuss different methods and possibilities. We will wrap up the session with some tips and tricks about rendering and proxies.

  • Orientations
  • Modeling and Generating Iterations
  • Using Copyvariants with Vellum and RBD
  • Using Copyvariants with MOPs
  • Advanced Clustering and Different Workflows
  • Speeding Up The Proxy Workflow
  • Limitations and Alternatives

Instructor

Armin Lotfi

3D Visual Artist

Armin Lotfi is a self-taught 3D visual artist and motion designer. He is passionate about designing abstract art by blending both natural and sci-fi elements. His educational background in architecture, experience in photography, and graphic design have granted him a better understanding of the 3D world. Throughout the years, he has developed a workflow between different software packages such as Houdini FX, Autodesk Maya, Substance Painter, Nuke, After Effects, and Photoshop.

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WHAT YOU NEED TO TAKE THIS COURSE

  1. Computer (Please see SideFX system requirements)
    1. https://www.sidefx.com/Support/system-requirements/
    2. A second monitor is recommended, but not necessary
  2. Houdini Indie 19
  3. Redshift 3.5 or higher
  4. Copy Variants HDA
  5. MOPs

ADDITIONAL INFORMATION

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REFUND POLICY:


Multi-Session Courses
Students may request a refund up to 1 day before the start of the course. Students may also withdraw from Multi-Session Courses at any time and are entitled to a pro-rated refund. The withdrawal date must be 1 day before the next class they intend to drop.

On-Demand Courses
All on-demand courses are non-refundable.

How to Drop a Class
Please send a request to drop a class via email to [email protected].
Your written request to drop any or all of your classes must include:
  1. Student’s full name
  2. Name of the course(s) being dropped

See you in Class!