HS-233: Houdini FX in Unreal
Students will leave the course with a solid understanding of the fundamental principles of Realtime VFX, and how to seamlessly integrate Houdini and Unreal workflows to achieve stunning visual effects.
Please note: This class is currently being edited into small clips and will replace the raw footage that is currently available for viewing.
This crash course is designed to equip you with essential techniques for using Houdini and Unreal Engine together. Through these three packed sessions, you will learn a wealth of information and tricks to help you create incredible work. The course covers everything from lookdev to character rigging, soft bodies, rigid bodies, particles, and pyro, providing you with a comprehensive understanding of how to leverage the strengths of both platforms and the workflows involved in integrating them. By the end of the course, you will have the skills necessary to create impressive Realtime VFX using Houdini and Unreal Engine.
Session 1 Outline
Session 1 Full Video
Session 2 Outline
Session 2 Full Video
Session 3 Outline
Session 3 Full Video
Submit your work
Layout //Procedural Modeling //KineFX
Vellum + RBD
Particles / Niagra / Pyro
Other software used in the course that will be touched (Optional)