Session 1
Building the Foundation in Houdini
This session zeroes in on the foundational stages of crafting our procedural building generator HDA in Houdini. We'll start by demystifying the essentials of procedural modeling, paving the way for you to understand and construct your own stylized building generator. Step by step, we'll navigate through the core techniques and decisions that shape the heart of this interactive tool.
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Personal Introduction
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How to Approach a Procedural Problem
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Teaching Procedural Modeling Workflows
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Rapid Tool Prototyping
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Creating an Interactive Tool using Splines/Curves
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Implementing Parameters
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Adding Attributes for Randomization and Art Directability
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Building Simple UI for End Users
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Randomized Asset Spawning
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Automated Cable Tool