HS-204: Forces: Building Custom Velocity Setups
Students should leave with a better understanding of how to begin building and implementing their own velocity flows for art directing simulations.
HS-233: Houdini FX in Unreal
Students will leave the course with a solid understanding of the fundamental principles of Realtime VFX, and how to seamlessly integrate Houdini and Unreal workflows to achieve stunning visual effects.
At the end of this course, you should walk away with a more clear understanding of which loops to use for your build task needs, as well as how to set up the nodes properly to keep your workflow efficient and functional.
Students should leave with a clearer understanding of how to build attributes, troubleshoot common issues, extract the data needed for project builds, Geometry spreadsheets, as well as intrinsics.
HS-221: Art Directing Cloth in Houdini
At the end of this course, you should be able to direct cloth using the right node for the effect you want.