HS-204: Forces: Building Custom Velocity Setups
Students should leave with a better understanding of how to begin building and implementing their own velocity flows for art directing simulations.
At the end of this course, you should walk away with a more clear understanding of which loops to use for your build task needs, as well as how to set up the nodes properly to keep your workflow efficient and functional.
HS-230: Effective TD
Students will leave this class with a peek into the world of an effective TD in the industry, and the importance of data management and optimization of systems to effectively ensure the lowest footprint on disk.
Students will leave this class with a better understanding of the underlying fundamentals of instancing, simple and easy techniques for speeding up the workflow, and creating and managing simple but effective HDAs in Houdini.
Students should leave with a clearer understanding of how to build attributes, troubleshoot common issues, extract the data needed for project builds, Geometry spreadsheets, as well as intrinsics.
HS-226: MOPs: Motion Operators for Houdini
Students will understand how to leverage MOPs to create motion graphics and visual effects, and gain some insight into the concepts behind both motion graphics in Houdini and the underlying math behind motion graphics.