HS-232: BUILD YOUR BRAIN – Cell division in Houdini
Upon completion you will have a good understanding of how to tackle a complex shot in Houdini, combining various simulation and SOP-based techniques to mix it all together, as well as rendering a scene in Solaris using Redshift or Karma.
HS-230: Effective TD
Students will leave this class with a peek into the world of an effective TD in the industry, and the importance of data management and optimization of systems to effectively ensure the lowest footprint on disk.
HS-216: Alien Life Forms (Awaken)
Students will leave this class with a range of new techniques for designing, modeling, and rendering alien life forms in a realistic manner.
HS-116: Working with Scientific Datasets in Houdini
Students will leave with a fundamental understanding of how to incorporate real scientific data into their Houdini scenes, and with Python starter code for accomplishing a few common data transformation tasks.
HS-203: Character Design and Modeling
Students will leave the class with a range of new techniques for designing and creating variations of original characters in Houdini and learning to use the program to quickly create new designs.
HS-113: Simulated Creatures
You’ll come away from this class with an understanding of how simulation can enhance animation for organic creatures/objects and be able to evaluate methods of blending animation with simulation for different use cases.